OPCOM is a set of map wargame rules for playing large-scale WW2 battles.
The rules are intended to be used with maps, and have been used for large operational megagames. The game is designed to be run with a umpires / controls and using fog of war - each player or team of players has their own map, and there is a master map of the 'real' situation.
|There are several versions, each one has been tweaked in response to the needs of particular campaigns - you can choose the one closest to the campaign you're planning.|
|Operation Market Garden Umpires' Version||Umpires' playsheet||Players' Version|
|Operation C3 / Herkules Umpires' Version||Umpires' playsheet||Players' Version|
|Umpires' playsheet||Players' Version|
OPCOM Game Materials Downloads
|Standard formation order sheet||Close Air support markers (for the master map)|
|Standard air order sheet|
|Sample Scenario 1: MORTAIN August 1944|
|German start positions map|
|German order of battle|
|German logistics summary|
|Allied start positions map|
|Allied order of battle|
|Allied logistics summary|